Or you can keep using the create command over and over OVERLAYNAME OVERLAYNAME OVERLAYNAME create BACKGROUND NAME - DAY with OVERLAYNAME in zone # with OVERLAYNAME to % x y in zone # with OVERLAYNAME at layer #Ģ. BACKGROUND NAME - DAY with OVERLAYNAME with OVERLAYNAME with OVERLAYNAME All you need to do is keep adding “with OVERLAYNAME” next to the background name after every overlay. You can learn about opacity down OVERLAYNAME OVERLAYNAME opacity 1 in 0ġ. NOTE: To use this command you have to add in opacity command to make the overlay appear in your scene. This is used when you want to add an overlay in the middle of the scene. ATLANTA - NIGHT with CAR ANGLE SILVER to 1.5 220 85 in zone 3 at layer 4 BACKGROUND NAME - DAY with OVERLAYNAME to % x y in zone # at layer #ĮXT. BACKGROUND NAME - DAY with OVERLAYNAME at layer # BACKGROUND NAME - DAY with OVERLAYNAME in zone # BACKGROUND NAME - DAY with OVERLAYNAME to % x y (If you’re adding the overlay to the background name then you only need to enter the scale size just once) This is used when you want your overlay(s) to be already placed at the beginning of the scene. Typing the overlay next to the background name using the word "with" Here are the two ways you can add overlays into your scenes:ġ. NOTE: When you test your story and move your overlay around, you will see 2 codes that look something like this OVERLAYNAME shifts to 196 OVERLAYNAME scales to 1.0 1.0ġ96 is the x coordinate (the first number)Ģ23 is the y coordinate (the second number) Y coordinate is where the overlay is placed on the screen vertically (up and down) X coordinate is where the overlay is placed on the screen horizontally (side to side) Please visit my website for more templates and guides!
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